{"id":336,"date":"2024-08-20T17:43:31","date_gmt":"2024-08-20T17:43:31","guid":{"rendered":"http:\/\/wesitewelcome.com\/?p=336"},"modified":"2024-09-18T11:07:26","modified_gmt":"2024-09-18T11:07:26","slug":"how-samsung-has-catapulted-visual-technology-for-video-games-using-hdr10-gaming","status":"publish","type":"post","link":"http:\/\/wesitewelcome.com\/index.php\/2024\/08\/20\/how-samsung-has-catapulted-visual-technology-for-video-games-using-hdr10-gaming\/","title":{"rendered":"How Samsung Has Catapulted Visual Technology for Video Games Using HDR10+ GAMING"},"content":{"rendered":"

HDR (high dynamic range) technology has been revolutionizing visual quality in movies and TV shows for several years. Now, with Samsung championing HDR10+ GAMING, the same visual transformation is making its way to the video game<\/a> industry. It\u2019s beneficial for game makers and players alike, and truly makes it possible to get the most visual impact out of gaming\u2019s modern graphics and realism.<\/p>\n

Samsung Newsroom sat down with Bill Mandel, Vice President, and Steve Larson, Senior Manager at Digital Media Solutions, Samsung Research America<\/a>, to discuss HDR10+ GAMING and how the technology is changing the gaming industry.<\/p>\n

\"\"<\/p>\n

Steve Larson, Senior Manager and Bill Mandel, VP, Digital Media Solutions, Samsung Research America<\/p>\n<\/div>\n

Gamers and Game Creators Deserve HDR, Too<\/strong><\/h5>\n

While HDR dramatically heightened the visual experience for television and film, its application in video games<\/a> has been limited. Game engines have built-in color management systems that help the connected TV or monitor know what colors to show. However, a lack of communication between screens and game engines requires users to manually calibrate their displays<\/a>.<\/p>\n

\u201cHDR10+ GAMING <\/em><\/strong>establishes a direct line of communication between the screen and the game engine\u201d<\/em><\/strong>
\n\u2013 Steve Larson, Samsung Research America<\/em><\/p>\n

In search of a solution, SRA started to develop HDR10+ GAMING. By automatically adjusting HDR settings based on the screen\u2019s capabilities, HDR10+ GAMING unlocks a premium visual experience through accurate color, contrast and brightness.<\/p>\n

\n\t\t
\n\t\t\"Monitors
\n\t\t<\/a>\n\t<\/div>\n

\u201cHDR10+ GAMING establishes a direct line of communication between the screen and the game engine,\u201d said Larson. \u201cThe screen can now understand what the game engine is doing, and the game engine knows what the screen can display. That produces a much better visual output.\u201d<\/p>\n

\u201cIt\u2019s all about making colors truer to the vision of video game creators,\u201d said Mandel.<\/p>\n

Engineering a Simple Solution for the Artists<\/strong><\/h5>\n

Game developers were the first to call for new technology that addressed the limitations of HDR.<\/p>\n

\u201cThe initial need came from game developers themselves who want the games they build to look the best they possibly can,\u201d said Mandel. \u201cThey were struggling to get colors to look the way they hoped across monitors<\/a>.\u201d<\/p>\n

\"Bill<\/p>\n

Bill Mandel, VP, Digital Media Solutions, Samsung Research America, explains how HDR10+ GAMING was introduced to bring better visual experience to all gamers<\/p>\n<\/div>\n

\u201cWe wanted the specs we published to be simple for game developers to use, without a heavy burden,\u201d said Larson. \u201cOnce they integrate our specs into their game engine, they can use it across any game built in that engine. This significantly simplifies adoption across the industry because it doesn\u2019t rely on certain configurations or devices. It\u2019s easy.\u201d<\/p>\n

Making It Simple for the Players<\/strong><\/h5>\n

With HDR10+ GAMING, gamers no longer need to deal with dials and test patterns to calibrate their monitors.<\/p>\n

\u201cHDR10+ GAMING simplifies the process by automatically adjusting settings for games, just like it does for movies,\u201d said Mandel. \u201cThis ensures gamers get the best picture quality without any hassle \u2014 just turn on the game and go.\u201d<\/p>\n

\"Steve<\/p>\n

Bill Mandel (standing), VP, and Steve Larson, Senior Manager, Digital Media Solutions, Samsung Research America demonstrate how HDR10+ GAMING automatically elevates the gaming experience<\/p>\n<\/div>\n

Because HDR10+ GAMING works both on TVs and gaming monitors, gamers can now enjoy a consistent visual experience with immersive graphics across platforms without setting anything up. This standard is especially important as today\u2019s gamers expect photorealistic graphics in gaming today.<\/p>\n

\u201cWhen activated, your device automatically identifies that HDR10+ GAMING is an available option in any compatible game and takes advantage of it,\u201d said Larson. \u201cThere\u2019s no need to navigate a hidden menu or adjust settings.\u201d<\/p>\n

Lowering the Threshold for the Gaming Industry<\/strong><\/h5>\n

For game developers, one major advantage of HDR10+ GAMING is that it is free to implement. With the right application programming interface (APIs), they can integrate HDR10+ GAMING into their existing game engines without any specialized training.<\/p>\n

\u201cIt\u2019s simple. Once developers integrate our specs into their game engine, they can use it across any game built in that engine\u201d<\/em><\/strong>
\n\u2013 Steve Larson, Samsung Research America<\/em><\/p>\n

Putting these standards into action, Samsung partnered with NEXON in September 2023 to launch the world\u2019s first HDR10+ GAMING title, \u201cThe First Descendant<\/a>.\u201d<\/p>\n

At Summer Game Fest<\/a> this past June, the company showcased its latest Odyssey OLED gaming monitors with HDR10+ GAMING capabilities. The combination of HDR10+ GAMING and Samsung\u2019s Odyssey OLED gaming monitors demonstrates how advanced display technology can elevate the gaming experience in video games like \u201cRed Dead Redemption 2.\u201d<\/p>\n

Moreover, Samsung has worked with partners such as CD PROJEKT RED on \u201cCyberpunk 2077\u201d \u2014 bringing the game\u2019s fictitious Night City, California, to life like never before. The copy was a great hit, selling over 25,000,000 copies worldwide.<\/p>\n

\u201cWe designed the system to be incredibly simple to implement,\u201d said Larson. \u201cIn fact, CD PROJEKT RED told us that they knew HDR10+ GAMING was something they wanted to use. They were impressed with how fast and easy it was to implement. Their team was actually able to get it up and running in about half a day.\u201d<\/p>\n

\u201cThis is a free license technology. We\u2019ll see a lot more games and platforms adopting the technology\u201d<\/em><\/strong><\/p>\n

\u2013 Bill Mandel, VP, Samsung Research America|<\/em><\/p>\n

A Radiant Future Ahead for HDR10+ GAMING<\/strong><\/h5>\n

Samsung is looking to expand HDR10+ GAMING to include additional game engines, particularly those that are more niche. The company is already working with major studios and developers to add into their proprietary engines and some of the more widely adopted ones.<\/p>\n

\u201cThrough collaborations with game companies, we will expand the HDR10+ GAMING ecosystem \u2014 ensuring broader adoption and richer gaming experiences,\u201d said Mandel.<\/p>\n

This wide network will provide game developers with a versatile and powerful set of tools to create visually stunning games more efficiently.<\/p>\n

\"Steve<\/p>\n

Steve Larson, Senior Manager, and Bill Mandel, VP, Digital Media Solutions, Samsung Research America<\/p>\n<\/div>\n

\u201cAs this is a free license technology, we\u2019ll see a lot more games and platforms adopting the technology,\u201d Mandel continued. \u201cFor consumers, it means a consistent and immersive gaming experience across a range of devices \u2014 with minimal setup and maximum visual impact.\u201d<\/p>\n

Mandel and Larson anticipate a notable increase in the number of developers, games and users leveraging HDR10+ GAMING soon.<\/p>\n

\u201cExpect big things to come!\u201d said Mandel.<\/p>\n","protected":false},"excerpt":{"rendered":"

HDR (high dynamic range) technology has been revolutionizing visual quality in movies and TV shows for several years. Now, with … Continue ReadingHow Samsung Has Catapulted Visual Technology for Video Games Using HDR10+ GAMING<\/span><\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[11],"tags":[],"_links":{"self":[{"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/posts\/336"}],"collection":[{"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/comments?post=336"}],"version-history":[{"count":1,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/posts\/336\/revisions"}],"predecessor-version":[{"id":337,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/posts\/336\/revisions\/337"}],"wp:attachment":[{"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/media?parent=336"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/categories?post=336"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/wesitewelcome.com\/index.php\/wp-json\/wp\/v2\/tags?post=336"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}